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Thousand-Leaved Grass (working title) is a game about the mythology of an imaginary China, where archetypal and amazing mortals interact with and challenge gods, magicians, and other larger-than-life stuff of legend– and, through nothing more than their extraordinary-but-mortal courage, wit, and strength, become the stuff of legend themselves.
Shreyas and I are going to alternate posting about stuff, but to get the ball rolling, I’m going to post what I remember of what we have so far. It’s a bit of a cop-out for an initial post, since everything here is a total jumble of collaboration; don’t look at this as a post of what I’m bringing to the table, so much as me picking through the scant leftovers and trying to piece together what Shreyas and I completely, savagely ripped through earlier today.
The sacred geometry of chance
Character creation is based on the Yì Jīng. There are eight character archetypes, called Bagua, which correspond with the eight trigrams; these will have certain trappings or descriptors (maybe Shreyas will list them in his post; that would be awesome); choose three of the trappings, around which you then build a character.
Once you’ve got a basic concept, look at the three trappings you’ve chosen. Think about what’s going on internally within your character; if any of these specific trappings are conflicted (ie, a trapping is “always in a state of creation,” and you want your character to have serious creative blockage), turn that whole line into a broken one.
Once you’ve done that for all three, think about how your character looks and presents itself to the rest of the world. Decide what the world sees– keeping in mind that some things which are whole might appear broken to people which do not understand things!– and make the lower trigram.
Once you’ve created your hexagram, look it up in the book (which will have massaged/reinterpreted passages of mystery based on public-domain translations of the Yì Jīng). The definition of your hexagram is the challenge you are facing, or the lesson you must learn. Character growth happens by mending and breaking lines in the trigram.
I’m sure there’s more that I’ve forgotten, but it’s almost 3 AM. Scooter will have to fill you in with his next post.